I'd bet money there is some heavy chaos math going on in the way that the wire lays down onto a pickup bobbin. The actual winding probably looks nothing like Lyrebird Steve's visualisation.
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Pickup Wind Designer program ...what would you like to see included ?
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Originally posted by Steve Conner View PostI'd bet money there is some heavy chaos math going on in the way that the wire lays down onto a pickup bobbin. The actual winding probably looks nothing like Lyrebird Steve's visualisation.
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Originally posted by rhgwynn View PostWhat I mean is, think about machine winding - it's perfect; each turn, lays the wire parallel and right next to the previous turn. Back and forth, until you have a lovely shiny picture perfect coil. This might be ok for some applications. But for winding guitar pickups, (supposedly) the signal in the wire will interact with whatever is in the wire running right along next to it. And supposedly, this is not great for our use of the coil. So we scatterwind, to varying degrees.It would be possible to describe everything scientifically, but it would make no sense; it would be without meaning, as if you described a Beethoven symphony as a variation of wave pressure. — Albert Einstein
http://coneyislandguitars.com
www.soundcloud.com/davidravenmoon
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Originally posted by Steve Conner View PostI'd bet money there is some heavy chaos math going on in the way that the wire lays down onto a pickup bobbin. The actual winding probably looks nothing like Lyrebird Steve's visualisation.Last edited by Lyrebird Steve; 02-26-2013, 09:56 PM.
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Originally posted by Lyrebird Steve View PostHere's a few examples of what a "random-walk" type traverse across the bobbin might look like
[ATTACH=CONFIG]22135[/ATTACH]
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Originally posted by Chris Turner View PostAre these "random" patterns coded in such a way that they always end in a fairly flat coil? Or is it possible that some bias in one area or another gets multiplied by the number of turns and ends up producing a pretty strangely shaped coil?
I have.
T"If Hitler invaded Hell, I would make at least a favourable reference of the Devil in the House of Commons." Winston Churchill
Terry
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Originally posted by Chris Turner View PostAre these "random" patterns coded in such a way that they always end in a fairly flat coil? Or is it possible that some bias in one area or another gets multiplied by the number of turns and ends up producing a pretty strangely shaped coil?
You can have a flat, concave or convex winding.
The main problem as I see it is that the tension of the winding plays a big part in the final shape, and I can't code for the differences in tension.
What I can do is to split the bobbin into sections (eg for me say 1,400) ... from this we can construct a Histogram of winding within that section. (We can also track wire that crosses the section if required)
eg - This histogram is from a pattern where we randomly scatter 40 to 80 TPL
From this we can programatically and/or visually see how the winding would look and back fill where required to achieve the required coil shape.
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Originally posted by Lyrebird Steve View PostHere's a few examples of what a "random-walk" type traverse across the bobbin might look like
[ATTACH=CONFIG]22135[/ATTACH]It would be possible to describe everything scientifically, but it would make no sense; it would be without meaning, as if you described a Beethoven symphony as a variation of wave pressure. — Albert Einstein
http://coneyislandguitars.com
www.soundcloud.com/davidravenmoon
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Originally posted by David Schwab View PostWho actually winds that way? I think most people go back and forth in a fairly smooth manner.
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Originally posted by David Schwab View PostWho actually winds that way? I think most people go back and forth in a fairly smooth manner.
Anyway, this reminds me of when I worked at a major software company in Redmond, dev's were always "solving" problems no one had. Aint the world such a better place now?
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Originally posted by RedHouse View Postdev's were always "solving" problems no one had
Programming for more options always better than programming for more constraints.
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Originally posted by Lyrebird Steve View PostOK, I'll bite then ... the pattern were demos of what's possible. The question was if it's possible to replicate the pattern in the video. Answer = Yes. Would you use it ? Don't care.
Programming for more options always better than programming for more constraints."If Hitler invaded Hell, I would make at least a favourable reference of the Devil in the House of Commons." Winston Churchill
Terry
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Not all programmers are alike, keep up the good work.
(everyone needs something to do)
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